HID-Gamepad-IO/HID-Gamepad-IO.ino

70 lines
1.8 KiB
C++

#include <EasyTransfer.h>
#define AXES 6
#define BUTTONS 8
const long speedLimit = 10;
unsigned long lastSend = 0;
int buttonPins[BUTTONS] = { 2, 3, 4, 5, 6, 7, 8, 9 };
int analogPins[AXES] = { 16, 17, 18, 19, 20, 21 };
int axisMinima[AXES];
int axisMaxima[AXES];
EasyTransfer ET;
struct SEND_DATA_STRUCTURE{
//THIS MUST BE EXACTLY THE SAME ON THE OTHER ARDUINO
int16_t joyx;
int16_t joyy;
int8_t joyz;
int16_t joyxr;
int16_t joyyr;
int8_t joyzr;
uint32_t buttonState;
};
SEND_DATA_STRUCTURE controllerState;
void setup() {
Serial.begin(2000000);
ET.begin(details(controllerState), &Serial);
for (int i = 0; i < BUTTONS; i++) { pinMode(buttonPins[i], INPUT_PULLUP); }
for (int i = 0; i < AXES; i++) {
pinMode(analogPins[i], INPUT);
axisMinima[i] = 512;
axisMaxima[i] = 768;
}
}
uint32_t readButtons(){
uint32_t buttonStateNow = 0;
for (int i=0; i<BUTTONS; i++) { bitWrite(buttonStateNow, i, !digitalRead(buttonPins[i])); }
return buttonStateNow;
}
void loop(){
int analogValue[AXES];
for (int i = 0; i < AXES; i++){
analogValue[i] = analogRead(analogPins[i]);
if (analogValue[i] > axisMaxima[i]) { axisMaxima[i] = analogValue[i]; }
else if (analogValue[i] < axisMinima[i]) { axisMinima[i] = analogValue[i]; }
if (i < 4) { analogValue[i] = map(analogValue[i], axisMinima[i], axisMaxima[i], -32768, 32767); }
else { analogValue[i] = map(analogValue[i], axisMinima[i], axisMaxima[i], -128, 127); }
}
controllerState.joyx = analogValue[0];
controllerState.joyxr = analogValue[1];
controllerState.joyy = analogValue[2];
controllerState.joyyr = analogValue[3];
controllerState.joyz = analogValue[4];
controllerState.joyzr = analogValue[5];
controllerState.buttonState = readButtons();
if ((millis() - lastSend) > speedLimit ) {
ET.sendData();
lastSend = millis();
}
}