add image references in README

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Bob 2017-12-29 00:53:01 -05:00 committed by GitHub
parent a714484130
commit ae43aaa05f
1 changed files with 11 additions and 1 deletions

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@ -15,6 +15,9 @@ Every key starts with defaults that are overridden by each function call. The si
``` ```
cherry() key() cherry() key()
``` ```
![a bog-standard cherry key](assets/example1.JPG)
which is a bog-standard DCS row 5 keycap. To change key profile or make varying width keys, you can use the row and unit length functions, like so: which is a bog-standard DCS row 5 keycap. To change key profile or make varying width keys, you can use the row and unit length functions, like so:
@ -22,6 +25,7 @@ which is a bog-standard DCS row 5 keycap. To change key profile or make varying
sa_row(2) u(2) cherry() key(); sa_row(2) u(2) cherry() key();
``` ```
![a 2 unit SA row 2 cherry key](assets/example2.JPG)
## What if I want to customize my keycaps? ## What if I want to customize my keycaps?
@ -36,6 +40,8 @@ for(y=[0:3]) {
} }
``` ```
![a set of 2 unit keys with legends](assets/example3.JPG)
The `key()` function also supports children, and will place them in the center of the top of the keycap, if you want to quickly design your own artisan keycaps: The `key()` function also supports children, and will place them in the center of the top of the keycap, if you want to quickly design your own artisan keycaps:
``` ```
@ -44,6 +50,8 @@ cherry() key() {
}; };
``` ```
![an artisan key with no-face on it](assets/example4.JPG)
## What if I want to get _really_ technical? ## What if I want to get _really_ technical?
If you're not afraid to write some code yourself, at the base level this library _should_ function well as a key profile design library. by loading up `src/key.scad` (notice no s) you can tweak variables in `src/settings.scad` to prototype your own profiles. You can design your own keyset with custom width height and depth, dish tilt, top skew, fonts, wall thickness, etc. If you're not afraid to write some code yourself, at the base level this library _should_ function well as a key profile design library. by loading up `src/key.scad` (notice no s) you can tweak variables in `src/settings.scad` to prototype your own profiles. You can design your own keyset with custom width height and depth, dish tilt, top skew, fonts, wall thickness, etc.
@ -79,7 +87,9 @@ union() {
} }
``` ```
## I'm not getting good prints... ![three stop-sign shaped keys with legends](assets/example5.JPG)
## Printing Help
Prints from this library are still challenging, despite all efforts to the contrary. Resin printers can create great looking keycaps; FDM printers can create usable keys that look alright, but may require tweaking to get prints acceptable. There are a few quick things that you can do: Prints from this library are still challenging, despite all efforts to the contrary. Resin printers can create great looking keycaps; FDM printers can create usable keys that look alright, but may require tweaking to get prints acceptable. There are a few quick things that you can do: