// keytop thickness, aka how many millimeters between the inside and outside of the top surface of the key $keytop_thickness = 1; // wall thickness, aka the thickness of the sides of the keycap. note this is the total thickness, aka 3 = 1.5mm walls $wall_thickness = 3; //whether stabilizer connectors are enabled $stabilizers = false; // font used for text $font="DejaVu Sans Mono:style=Book"; // font size used for text $font_size = 6; // whether or not to render fake keyswitches to check clearances $clearance_check = false; /* [Key profile] */ // width of the very bottom of the key $bottom_key_width = 18.16; // height (from the front) of the very bottom of the ke $bottom_key_height = 18.16; // how much less width there is on the top. eg top_key_width = bottom_key_width - width_difference $width_difference = 6; // how much less height there is on the top $height_difference = 4; // how deep the key is, before adding a dish $total_depth = 11.5; // the tilt of the dish in degrees. divided by key height $top_tilt = -6; // how skewed towards the back the top is (0 for center) $top_skew = 1.7; // what type of dish the key has. 0 for cylindrical, 1 for spherical, 2 for something else idk TODO $dish_type = "cylindrical"; // how deep the dish 'digs' into the top of the keycap. this is max depth, so you can't find the height from total_depth - dish_depth. besides the top is skewed anyways $dish_depth = 1; // how skewed in the x direction the dish is $dish_skew_x = 0; // how skewed in the y direction (height) the dish is $dish_skew_y = 0; //length in units of key $key_length = 1; //height in units of key. should remain 1 for most uses $key_height = 1; //print brim for connector to help with bed adhesion $has_brim = false; // invert dishing. mostly for spacebar $inverted_dish = false; // array of positions of all stems. includes stabilizers as well, for now // ternary is a bad hack to keep the stabilizers flag working $connectors = $stabilizers ? [[0,0],[-50,0],[50,0]] : [[0,0]]; // use linear_extrude instead of hull slices to make the shape of the key // should be faster, also required for concave shapes $linear_extrude_shape = false; //should the key be rounded? unnecessary for most printers, and very slow $rounded_key = false; // 'cherry', 'alps' or 'cherry_rounded' $stem_profile = "cherry"; // how much higher the stem is than the bottom of the keycap. // inset stem requires support but is more accurate in some profiles $stem_inset = 0; // how many degrees to rotate the stems. useful for sideways keycaps, maybe $stem_rotation = 0; //text to be rendered in the center of the key, if any $text = ""; // is the text on the key inset? inset text is still experimental $inset_text = false; // radius of corners of keycap $corner_radius = 1; // keystem slop - lengthens the cross and thins out the connector $slop = 0.3; // support type. default is 'flared' for easy FDM printing $support_type = "flared"; // key shape type. default is 'normal'. only other supported option is 'iso_enter' $key_shape_type = "normal"; // ISO enter needs to be linear extruded NOT from the center. this tells the program how far up 'not from the center' is $linear_extrude_height_adjustment = 0; // if you need the dish to extend further, you can 'overdraw' the rectangle it will hit $dish_overdraw_width = 0; // same as width but for height $dish_overdraw_height = 0; // how many slices will be made, to approximate curves on corners. Leave at 1 if you are not curving corners $height_slices = 1;