KeyV2/CHANGELOG.md

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CHANGELOG: V2.0.0: * added $fa values for minkowski and shape - so you can customize how much rounding there is * rejiggered key.scad pipeline for more clarity and less shapes * implemented "3d_surface" dish - still in beta * super cool though, you can even change the distribution of points on the surface! just make sure you use monotonically increasing functions * created "hull" folder to house different ways of creating the overall key shape * promoted "feature" folder to first-class folder with keytext and switch clearance as new residents * wrote this changelog! * flat_keytop_bottom for less geometry. didn't help render rounded keys though * still todo: add a magic scaling variable so you can scale the whole world up, see if that fixes degeneracy * side-printed keycaps are first class! you can use the sideways() modifier to set up sideways keycaps that have flat sides to print on. * it's much easier to make quick artisans now that the inside of the keycap is differenced from any additive features placed on top